#ifndef _PROGRAM_SOUND_H_
#define _PROGRAM_SOUND_H_

#define SOUND_INVALID_ID 0

// SoundPlay (..., type, ...)
#define SOUND_WAV_3D 1
#define SOUND_MP3_STEREO 2
#define SOUND_MP3_3D 3
#define SOUND_WAV_STEREO 4

// SoundPlay (..., volume_type, ...)
#define VOLUME_FX 1
#define VOLUME_MUSIC 2
#define VOLUME_SPEECH 3

// SoundSet3DParam(..., type, ...)
#define SOUND_PARAM_MAX_DISTANCE 1
#define SOUND_PARAM_MIN_DISTANCE 2
#define SOUND_PARAM_POSITION 3

#endif
